Tuesday, July 12, 2011

Rule 13 – Infantry v Infantry Combat


General
Only infantry and must have Attack orders
Against infantry in the open
Attackers advance to contact

Two Brigades to One
Normally when two brigades in column attack one in line
Both attacking brigades must be able to make contact with the defender
Calculate two combats, one for each attacking brigade


Combat Factors
Plus 1 - Class A                                 
Plus 1 - Better Skirmishers                
Plus 1 - Better Firepower
Plus 2 - Line v Column
Minus 1 - Class C
Minus 2 - Outnumbered 2 to 1
Minus 1 - Each casualty         
Minus 1 - Disordered
Minus 2 - Shaken

Result
Winner roll 2 d6 plus difference in Combat Factors

Total 2-3        
Winner Routs                                     
Winner 30% casualties
Loser 0 casualties

Total 4-5        
Winner retires 4” Shaken                   
Winner 20% casualties
Loser 0 casualty

Total 6-7        
Draw both Disordered                                   
Winner 10% casualties
Loser 10% casualties

Total 8-9        
Loser retired 4” Shaken         
Winner 10% casualties
Loser 20% casualties

Total 10 +      
Loser Routs                
Winner 0 casualty
Loser 30% casualties

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