General
Only infantry and must have Hold, Attack (see below) or
Engage orders
Against gunners and cavalry
Against infantry in the open, BUA or woods
Attackers halt at 4” and skirmish
Both roll 1 d6.
Require 6 to kill
Plus 3 Skirmish
A
Plus 2 Skirmish
B
Plus 1 Skirmish
Minus 2 Shaken
Minus 1 Disordered
Minus 1 Enemy
in BUA or woods
Minus 1 Deployed
artillery
Minus 1 Cavalry
Minus 1 Cavalry
Minus 1 Each
casualty
Minus 1 Infantry
in square
Minus 1 Garrison
firing
Any brigade with casualties must make morale
Infantry on Attack
orders
Must attack enemy if within reach.
If they end their move out of reach, but within 4” of the
enemy, they may Skirmish
No comments:
Post a Comment